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io-on-the-infamous-briefcase-and-how-to-balance-zaniness-with-darkness-in-hitman-3 VG247

IO on the infamous briefcase and how to balance zaniness with darkness in Hitman 3

IO Interactive is happy to embrace the zaniness in Hitman, but only when it makes sense.The Hitman series has recently became known for its ridiculous, over-the-top deaths and sometimes zany assassination tools. With Hitman 3, IO Interactive wants to tell a darker story, without abandoning all the jokes and goofing around.Speaking to VG247, communication manager Travis Barbour explained that some of that reputation was accidental.“In Hitman 2, it sort of took us by surprise. The first trailer had somebody getting hit with a fish, and everybody went nuts for this fish,” he said.“One of the things we’ve actually heard is…