Xalavier Nelson Jr

how-witch-strandings-is-moving-hideo-kojima’s-strand-game-ideals-into-new,-slightly-cursed-territory Rock,Paper,Shotgun

How Witch Strandings is moving Hideo Kojima’s Strand game ideals into new, slightly cursed territory

Xalavier Nelson Jr has a bit of a love hate relationship with screens right now. As development on his studio’s gutsy market game Space Warlord Organ Trading Simulator was wrapping up at the end of last year, he tells me he remembers “just being really angry at the concept of the borders of the screen”. He was, by his own admission, in “a vague fugue state” at the time, having spent months immersed in Space Warlord’s black and green trading interfaces. But the feeling of having his game “chained to these walls” at the edge of his monitor proved to…

space-warlord-organ-trading-simulator-may-be-the-final-kinect-game Rock,Paper,Shotgun

Space Warlord Organ Trading Simulator may be the final Kinect game

Space Warlord Organ Trading Simulator , announced last week with an extraordinary trailer, does largely what it says on the tin. “The information is in the title,” says its Steam description, blatantly written by developer Xalavier Nelson Jr. “There are slickened, detached meat products derived from alien and human bodies, and you sure do buy and sell them”. That’s that, then. But in a surprising exclusive, I can also reveal to you that SWOTS currently supports the Xbox Kinect (2010) as a control peripheral, plausibly making it the final Kinect game. (more…)