Weird West

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Devolver Digital-published isometric RPG Weird West delayed to March 31

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. The promising action RPG comes from immersive sim veterans of Dishonored and Prey. Devolver Digital and developer WolfEye Studios announced (thanks RPG Site) that action RPG/immersive sim hybrid Weird West would be delayed to March 31 to make it more immersive and weird, pushing the game two months past its original release date of January. Made up of veterans of immersive sim exemplars like Dishonored and Prey, WolfEye Studios aimed to make a game with a western setting mixed with…

weird-west-is-a-smooth,-smooth-ride-through-a-rough,-rough-place Rock,Paper,Shotgun

Weird West is a smooth, smooth ride through a rough, rough place

Even though I’ve been dead excited about Weird West since its announcement last summer, when the time finally came for me to play a preview build last week, I found myself unusually hesitant. Primarily, this was because I loved the game’s concept so much (“What if Dishonored and Desperadoes III had a rooting tooting baby, then let it watch way too many horror movies?”), that I didn’t really want to face the possibility that developers WolfEye Studios might have fallen short on it. But more than that, I was worried I’d have to… well, make an effort. For whatever reason,…

weird-west-buckles-up-for-a-january-11-release VG247

Weird West buckles up for a January 11 release

The start of a new series of gameplay videos provided another glimpse at the game, alongside a release date. The first of a collection of new trailers for Weird West, the new action RPG / immersive sim coming from developer Wolfeye Studios and published by the honest folks at Devolver Digital, has dropped. This video showcases a new look at gameplay and an announcement of a January 11 release date. The game will be coming to PS4, Xbox One, and PC. The trailer, which features voice over commentary by creative director, Raphael Colantonio, provides a quick peek at the start…

immersive-sim-weird-west-wants-to-say-yes-to-your-every-whim Rock,Paper,Shotgun

Immersive sim Weird West wants to say yes to your every whim

Introducing a hands-off preview session of upcoming RPG Weird West the other day, creative director Raf Colantonio offered a short, sweet summary of its central design principle: “Say yes to the player”. As he herded us through well-disguised linear levels, we were to expect no arbitrary canyons, he promised, nor quests designed to funnel us into binary decisions. Instead, we were to look forward to a literal wild west of decision-making; a persistent world with its own internal rhythms, through which we would be free to mosey in whichever style we fancied. Inevitably, then, when the demo (played by game…