Team 17

blasphemous-final-free-content-update-sets-up-the-sequel Rock,Paper,Shotgun

Blasphemous final free content update sets up the sequel

The third and final big free content update for Blasphemous launched this morning, introducing new levels, bosses, and more. Named ‘Wounds Of Eventide’ (love a few wounds with my Catholocism), the update brings the story to a point that the upcoming sequel will pick up. Here, come watch the trailer to meet some of the new monsters, including a giant snake. No room for subtlety here. Read more

animal-crossing-’em-up-hokko-life-started-out-more-like-transport-tycoon Rock,Paper,Shotgun

Animal Crossing ’em up Hokko Life started out more like Transport Tycoon

“I’ve worked at a bunch of different places over the last 15 years, and pretty much every single game I worked on was about killing things,” Robert Tatnell tells me. He’s the sole developer behind Hokko Life, the cosy Animal Crossing-eque life sim that launched in early access today. Tatnell has worked on games including Killzone 2, Heavenly Sword and Fable 3. But four years ago, he left those big games behind, “with the goal to make something friendly, cosy, and with a creative side in there as well.” Read more

narita-boy-is-a-love-letter-to-the-pc-and-old-technology Rock,Paper,Shotgun

Narita Boy is a love letter to the PC and old technology

Take one look at Studio Koba’s retro platformer Narita Boy and you could easily mistake it for a new kind of Tron game. It’s awash with neon blues and rainbow-coloured light refractions, and the edges of the screen even flicker and bend like you’re playing it on a CRT television. But this is no mere nostalgic landgrab for those of us who grew up in the 80s and 90s. Narita Boy’s retro roots run deep. It’s a game that’s as much about old tech as it is indebted to it, and anyone who’s ever tinkered about with their PC and…

nostalgic-metroidvania-narita-boy-is-out-now Rock,Paper,Shotgun

Nostalgic metroidvania Narita Boy is out now

Nostalgia just seems to me like pandering, but Narita Boy‘s ’80s, neon, CRT aesthetic is delivered with enough verve that its trailers almost win me over. It’s a metroidvania about a boy trapped in a videogame world, trying to restore the memories of the game developer with the aid of their weapon, the Technosword. It’s out now via Steam. Read more

thymesia-is-a-gloomy-action-rpg-with-zippy-melee-combat Rock,Paper,Shotgun

Thymesia is a gloomy action RPG with zippy melee combat

It’s always a pleasure to stumble across an indie game you’ve not heard of before, especially one that looks big and polished, like it’s going to toe-to-toe with much bigger games. That’s how it feels to look at Thymesia, an action-RPG with a grim setting and zippy melee combat against plague-infested brutes. Read more

rogue-heroes:-ruins-of-tasos’s-demo-is-a-zelda-style-good-time Rock,Paper,Shotgun

Rogue Heroes: Ruins Of Tasos’s demo is a Zelda-style good time

I spend 90% of my life clicking on emails and websites, so in the evening I find I want to play games that involve a controller rather than a mouse. Rogue Heroes: Ruins Of Tasos has a demo that scratched that itch for me last night. It’s a top-down dungeon hack for up to 4 players which has just-announced a February 23rd release date with a new trailer below. (more…)