EVO was dominated by rollback netcode announcements, and I couldn’t be happier
Evo 2022 just wrapped up this morning, and as a UK resident who stayed up to watch the whole thing until roughly 30 minutes before work started, it was exhausting. I’m not talking about the run time, I’m talking about the back-to-back banger announcements coming from multiple fighting game developers over the weekend. A large quantity of which, you’ll be happy to know, revolves around the implementation of rollback netcode. For those not in the know, rollback netcode has kind of been the hot topic over the past few years (although arguably it’s been heating up for over a decade…