babylon’s-fall’s-season-2-update-is-being-extended-to-“re-evaluate”-the-game’s-future Rock,Paper,Shotgun

Babylon’s Fall’s Season 2 update is being extended to “re-evaluate” the game’s future

Square Enix and PlatinumGames have announced they’re extended season two of Babylon’s Fall from three months to six in order to “re-evaluate the game’s future operating roadmap”. The game’s second season is still due to launch next week on May 31st, but will now run through November 29th instead of the originally planned date of August 22nd, the devs said in a statement on the game’s Hanging Garden website. They also promised more info on season two in a livestream “coming soon”. Read more

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Former Nintendo developer pleads for a Switch port of Star Fox Zero

One of Star Fox’s key creatives has a message for his former employers – they should port Fox McCloud’s Wii U adventure to Switch. The Nintendo Switch has become a happy new home for many a Wii U title that failed to find huge success on that struggling machine – but one of the titles that remains left behind is Star Fox Zero, that machine’s iffy-but-fun entry in the Star Fox series. One person is definitely still holding out hope for that port – former Nintendo developer Takaya Imamura, who also happens to be one of the key artists behind…

babylon’s-fall-is-not-“in-danger”-according-to-a-statement-on-twitter Rock,Paper,Shotgun

Babylon’s Fall is not “in danger” according to a statement on Twitter

PlatinumGames want you to know that Babylon’s Fall is, quote, not “in danger.” In fact, it’s so not in danger that they announced a new 1.1.0 update to Babylon’s Fall with a statement over on Twitter saying that they have “no plans to reduce the scale of development on Babylon’s Fall.” There’s no official date set for the update yet, but you can read Platinum’s full plans in a blog post. The update’s split into two halves, with one focused on providing new content, and the other full of changes to try to improve the game based on player feedback….

babylon’s-fall-and-the-trials-of-live-service:-platinumgames-and-square-enix-on-their-latest-hack-and-slash Rock,Paper,Shotgun

Babylon’s Fall and the trials of live service: PlatinumGames and Square Enix on their latest hack and slash

The Ziggurat is an imposing presence in the lakeside hub town of Babylon’s Fall, its broad, horizon-spanning arches giving away nothing about the kind of fantastical beasts and secrets you’ll find inside. Based on the Tower Of Babel, the mythological birthplace of all the world’s languages, it’s perhaps ironic that Square Enix and PlatinumGames’ latest hack and slash started life with its own kind of miscommunication. When it was first unveiled at E3 2018, it looked like PlatinumGames were doubling down on all the good stuff they’d delivered just a year earlier with Nier: Automata, giving us another high-octane, single…

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Astral Chain ‘is Nintendo’s IP’ says PlatinumGames

By Dom Peppiatt, Sunday, 31 January 2021 14:30 GMT After the official Astral Chain website changed the copyright listing last week, PlatinumGames has confirmed longer the IP belongs to Nintendo.The 2019 Nintendo Switch game was another well-received PlatinumGames title that was directed by Takahisa Taura, which we lauded as an action masterclass from the esteemed developer.Platinum had stated before that Astral Chain was co-owned by itself and the game’s publisher, Nintendo – though the latter held the game’s publishing rights.Now, in an interview with VGC, studio head Atsushi Inaba said the situation is “as it looks.”“It’s as it is written on the website:…