PC Game News

assassin’s-creed-valhalla-players-find-ancient-alien-bow-in-rock-pile Rock,Paper,Shotgun

Assassin’s Creed Valhalla players find ancient alien bow in rock pile

Here I thought the Borderlands games were the only ones that would chuck cool loot at you when you hit clumps of dirt and rock, but it turns out Assassin’s Creed Valhalla has something to hide in its rock piles too. Over the weekend, Valhalla players managed to find a secret Isu bow by repeatedly whacking a rather unassuming pile of rocks – however, this definitely isn’t the way you’re supposed to find it. (more…)

mech-mechanic-simulator’s-demo-is-a-relaxing-way-to-spend-time-with-mechs Rock,Paper,Shotgun

Mech Mechanic Simulator’s demo is a relaxing way to spend time with mechs

Mech Mechanic Simulator is a PlayWay joint, and it shows. PlayWay publish games like House Flipper and Car Mechanic Simulator, and if you’ve played or seen them, you know what to expect with this upcoming, scifi variant. The same as the others – but with mechs! That is to say, the same as the others, but better. There’s a trailer below, and a demo on Steam that I’ve had a play with. (more…)

this-mod-puts-half-life:-alyx’s-gravity-gloves-into-skyrim-vr Rock,Paper,Shotgun

This mod puts Half-Life: Alyx’s gravity gloves into Skyrim VR

Half-Life: Alyx ‘s gravity gloves ruined a lot of other virtual reality games for me, because being able to point and flip objects into my hands solved a lot of awkward manoeuvring problems common in other games. It’s hard, after the elegance of Half-Life’s system, to go back to bending, sidestepping, and grasping at the air to pick up items – or worse, having your hands lack any and all collision with the world around you. Enter the modders. Specifically, enter modder FlyingParticle, who has released HIGGS VR for Skyrim VR. It’s a mod that adds gravity glove-style interaction to…

spelunky-2-mod-overlunky-lets-you-zoom-out-and-blow-up-every-level Rock,Paper,Shotgun

Spelunky 2 mod Overlunky lets you zoom out and blow up every level

I’ve exhausted Spelunky 2 of everything it can give me (because I’ve no interest in pursuing its remaining secret endings). I’ve therefore turned to mods to help extend the experience. There’s not much available so far, but there is Overlunky, a mod framework that lets you teleport to any level, spawn items including explosions, and zoom the camera out way far. It’s cool to play around with, and hopefully a platform for more to come. (more…)

microsoft-flight-simulator-slightly-delays-its-world-update-3-uk-revamp Rock,Paper,Shotgun

Microsoft Flight Simulator slightly delays its world update 3 UK revamp

I’ve been driven over the Forth Road Bridge more times than I count, sat in the back of my dad’s car as we went to visit family. I’ve peered down upon the Deep Sea World, and watched the railway bridge be painted and re-painted and painted again. It’s unreasonably exciting to me, then, to see it in Microsoft Flight Simulator above. It’s one of many UK and Ireland landmarks being added to the game, alongside five new photogrammetry cities including London, in World Update 3. (more…)

cyberpunk-2077-patch-1.1-is-out-now Rock,Paper,Shotgun

Cyberpunk 2077 patch 1.1 is out now

CD Projekt Red have released patch 1.1 for Cyberpunk 2077, the first of several updates and fixes that they have planned throughout 2021. Patch 1.1 is largely focused on stability, CDPR say, which they will continue to improve in the following planned patch 1.2. (more…)

werewolf:-the-apocalypse-–-earthblood-shows-off-wolf-stealth Rock,Paper,Shotgun

Werewolf: The Apocalypse – Earthblood shows off wolf stealth

World Of Darkness ’em up Werewolf: The Apocalypse – Earthblood is just around the corner, so the developers over at Cyanide Studio have begun releasing some videos to show off a closer look at how it plays. Today’s developer diary gets into your werewolf’s rage resource but I’ve gotta say that what really caught my eye was the wolf stealth bits. (more…)

vicarious-visions-is-being-merged-into-blizzard-entertainment Rock,Paper,Shotgun

Vicarious Visions is being merged into Blizzard Entertainment

Vicarious Visions, the studio responsible for the recent Tony Hawk’s Pro Skater 1 + 2 and earlier Crash Bandicoot N. Sane Trilogy, is being gobbled up by Blizzard Entertainment. The studio was already owned by Activision Blizzard but, according to the publisher, the 200 person team will now become Blizzard employees and will be “fully dedicated to existing Blizzard games and initiatives”. (more…)

exploring-dioramas-is-lovely-in-this-spot-the-difference-game Rock,Paper,Shotgun

Exploring dioramas is lovely in this spot-the-difference game

I’m on holiday (‘holiday’) next week, and I’ll be unwinding in part by staring at and spinning the cute wee 3D dioramas of Tiny Lands. Released today, it’s a digital version of that classic activity sheet puzzle: spotting the differences between two near-identical scenes. With your screen split down the middle, the two versions will zoom and spin and rotate in harmony while you check patterns on fish, scrutinise crowds of people, and count rocks. It’s cheap and it’s nice, and that’s enough for me. (more…)

tencent-have-bought-a-majority-stake-in-don’t-starve-developers-klei-entertainment Rock,Paper,Shotgun

Tencent have bought a majority stake in Don’t Starve developers Klei Entertainment

Klei Entertainment, developers of indie hits Don’t Starve and Oxygen Not Included have announced today that they’ve agreed for Tencent, the media conglomerate that’s been doing quite a lot of buying, to purchase a majority stake in the company. Klei founders say that they will keep “full autonomy of creative and operations across all aspects of the studio”. (more…)

bioware-share-artwork-from-the-cancelled-jade-empire-2 Rock,Paper,Shotgun

BioWare share artwork from the cancelled Jade Empire 2

A long, long time ago in video game years, before BioWare were known primarily as the Dragon Age and Mass Effect studio, they were working on a sequel to their action RPG Jade Empire. After multiple internal reboots from Jade Empire 2 to Jade Empire Modern, to spiritual successor Revolver, the project was eventually cancelled internally without ever being announced. BioWare art director Matt Rhodes has now pulled out some old artwork to share a look at what it could have been. (more…)