first-onlive,-now-stadia:-cloud-gaming-has-been-rejected-by-the-market-twice-–-it’s-time-to-let-it-go VG247

First OnLive, now Stadia: Cloud Gaming has been rejected by the market twice – it’s time to let it go

Billions of megacorp cash and Stadia still couldn’t mount a serious challenge to consoles launching in an era of chip shortages, pandemics, and recessions. It’s an odd full-circle moment for me that the least surprising bombshell news of all time – Stadia’s unceremonious cancellation – lands just a week out from EGX. The Eurogamer Expo (as it was still called back then) of 2011 was more or less the start of my career in games coverage, and it started when I managed to get an interview with OnLive’s Senior Vice President John Spinale, a smooth-talking American businessman of the kind…