multiplayer online games

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Diablo Immortal Could Run Your Wallet Way More Than You Thought

Diablo Immortal may be a solid mobile version of Blizzard’s hack-and-slash dungeon crawler, but it’s no secret the game has been mired in controversy due to its egregious microtransactions. It was previously speculated that maxing out a single character could cost as much as $100,000. However, it now seems the estimate was very low, as the actual amount may run upwards of half a million.

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What Diablo Immortal Means For The Future Of Gaming

Diablo Immortal has been setting the internet alight with controversy. Every gaming website under the sun has a take about how the microtransactions ruin the gameplay and how Blizzard was ruining fans’ beloved childhood memories of Diablo. The game currently holds the lowest user score on Metacritic. Still more Diablo fans feel like this just isn’t a game designed for them. And they might be right. Despite its mobile origins, Immortal grew wax wings and flew too close to the PC gaming sun. For a loyal audience to whom Blizzard had pandered for years, that was considered unforgivable.

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Overwatch 2 Reveals New Mad Max Hero, Coming In October

The sequel to Blizzard’s popular hero shooter, Overwatch 2, is officially launching in early access on consoles and PC with new PvP content on October 4. During today’s Xbox and Bethesda presentation, the studio also announced that the game will feature cross-platform play and progression across Nintendo Switch, PC, PlayStation, and Xbox systems, as well as a new character.

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Dude Spends $6000 On Diablo Immortal, Gets No 5-Star Legendary Gems

While there are some who can distance Diablo Immortal’s experience from its economy, there are plenty—myself included—who can’t. And sure, we could just talk about how shitty that economy is, but a funnier and more effective way would be for someone to actually start sinking some serious cash into the game and see what happens.

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Dude Spends $6,000 On Diablo Immortal, Gets No 5-Star Legendary Gems

While there are some who can distance Diablo Immortal’s experience from its economy, there are plenty—myself included—who can’t. And sure, we could just talk about how shitty that economy is, but a funnier and more effective way would be for someone to actually start sinking some serious cash into the game and see what happens.

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Halo Infinite Just Can’t Catch A Break

Busted challenges. A dysfunctional battle pass. A bunch of ultimately ineffectual “fixes.” A cacophonous uproar of player feedback, much of which isn’t positive. It may sound like the launch-window era of Halo Infinite, but no: This is Halo Infinite today, six months after its launch, during the first week of its second season.

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Borderlands Is Having Its Biggest Year Ever

The revival of a beloved spinoff. A film adaptation (whose cast makes no sense at all). A mainline entry (that, against all odds, feels astonishingly fresh). Yes, it’s safe to say Borderlands is back, and having its biggest year in a long time. Borderlands, arguably the flagship series of developer Gearbox, has had a few fits of popularity over the years. The first entry came out in 2009, and stood out for marrying the first-person shooting and Diablo-style looting with cel-shaded visuals—a creative decision that’s no doubt helped the series stand the test of time—and a performatively profane sense of…

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Final Fantasy VII Remake Is $70 On PC And People Are Freaking Out

The launch of the PS5 and Xbox Series X/S provided companies with an opportunity to charge more for their console games and many jumped at the chance. With Final Fantasy VII Remake Intergrade and Forspoken, that new $70 price tag is making a controversial appearance on PC, a platform that’s traditionally seen at cheaper price points. Some people are worried it’s the beginning of an across-the-board price hike, even if it’s one that’s been long overdue.