I went into Loop Hero with only two expectations: I’m probably going to like this given the rave reviews it received, and if there’s a hint of idle game here I’m all for it. I’d hoped it would be the sort of game I could leave to its own devices, you know, set some foundations, press play, and collect my rewards a few hours later. Nope, this wasn’t Loop Hero at all. I had to place things, and make difficult decisions, and keep tabs on stuff. Too demanding for me – just way too much. Not idle enough. Read more
We’ve been playing this round the clock
Born to rerun
More heroes will join the loop
By Stephany Nunneley, Thursday, 11 March 2021 17:45 GMT Loop Hero amassed 500,000 players its first week of availability.That’s up from the 150,000 players reported within Loop Hero’s first 24-hours of release.The game’s soundtrack is also the fastest-selling in Devolver Digital history, and players have spent on average playing the game for 12 hours. To celebrate, developer Four Quarters has released a special series of Steam Trading Cards.“Thank you all for your support and excitement for Loop Hero from all of us at Four Quarters,” said the studio. “Right now we’re working on patches with quality-of-life updates you all asked…
A charming tribute to dungeon crawlers gone by.
A world-looping, deck-building roguelike RPG? Sign me right up