Knuckle Cracker

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Creeper World 4 is a triumph of consistency

Consistency. That’s the word that comes to mind. It’s one to use carefully when talking about a sequel. I’m prone to criticising games, particularly long-running series, for iterating gradually rather than taking bigger chances. I’ve bemoaned Tropico’s rehashes. I’ve whinged about everyone copy-pasting XCOM to a fault. I’ve sent guys to show GTA a picture of Saints Row before throwing it through a window. But here’s Creeper World 4, quietly releasing at the end of 2020 in an already busy month. I can’t say anything about it is revolutionary, or even drastically different to the rest of the series. And…