how-hard-is-it-to-make-your-video-game-dog-pettable? Rock,Paper,Shotgun

How hard is it to make your video game dog pettable?

Dogs. We all love to pet them. And in the game. And thanks to the Twitter account Can You Pet The Dog?, we know where to find them. Pettable dogs where they weren’t before can make gaming news. But of course, “can you pet the dog?” is only one question. “Why can you pet the dog?” is quite another. I spoke to some indie developers about their experiences creating the pettable dogs in question, alongside Tristan Cooper, the curator of the Can You Pet The Dog? account, which is now at nearly half million followers. (more…)

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A Way Out and Brothers developer Josef Fares thinks Xbox Series X is “a f**king confusing name”

The Xbox Series X and S naming convention has been the cause of a lot of conversation since it was announced, and it appears even A Way Out and Brothers developer Josef Fares thinks it’s a confusing name.Fares – known for his candid and energetic interviews – has told IGN that the naming convention of the latest Xbox machines is “fucking confusing” (thanks, Eurogamer).“That’s a fucking confusing name,” Fares said in the colorfully transcribed interview. “What the fuck’s going on with Microsoft? They’re losing it, man. What the fuck is going on? Like Series S, X, Mex, Next. I mean, who…

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PlatinumGames hopes to share Bayonetta 3 update at some point in 2021

By Dom Peppiatt, Sunday, 17 January 2021 10:24 GMT Bayonetta 3 has been in development for a while now, but we’ve heard very little about the game since it was announced back in 2017.But fans eager for an update on the Switch-exclusive title could be in for some good news later this year, though.In an interview on Hamster’s Arcade Archives streams, Platinum’s infamously frosty lead developer, Hideki Kamiya, was asked about how progress is going on the highly-anticipated action game.“We’ve been working on new stuff like Bayonetta 3, not that I can say too much… but I hope we can…

hitman-interview:-io-interactive-on-lessons-learned,-the-future,-and-closing-out-the-world-of-assassination-with-a-bang VG247

Hitman Interview: IO Interactive on lessons learned, the future, and closing out the World of Assassination with a bang

We chat to IO Interactive about the end of Agent 47’s World of Assassination trilogy.Agent 47 has been on a hell of a journey. Five years ago Hitman went through an episodic brand reboot under the stewardship of creator studio IO Interactive and long-time publisher Square Enix. By the second game, IO and 47 had parted ways with Square, landing instead at Warner Bros for a more traditional release. The final entry in the trilogy is self-published by a now completely independent IO. Few trilogies in video games have gone through such a tumultuous journey – leave alone doing so…

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Why some of the team behind Dead Space are returning to sci-fi horror with The Callisto Protocol

We talk about pushing the genre forward, life after triple-A and whether the death of single-player games has been overstated.The Callisto Protocol isn’t the game that many of us were expecting from Striking Distance, but it’s not exactly a surprise.The studio was founded last year by Playerunknown’s Battlegrounds maker PUBG Corp with Visceral and Sledgehammer vet Glen Schofield at the helm. The outfit said that it was working on an “original narrative experience” set in the same world as the company’s battle royale hit.So it was a bit of a shock when the trailer for its debut project – sci-fi…

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Yakuza producer wants “to get involved” with a “completely different” Sonic the Hedgehog game

Ryu Ga Gotoku Studio producer Daisuke Sato has stated that he’d “like to get involved” with a Sonic the Hedgehog game that would have a “completely different” feel to other games in the series.Ahead of Sonic the Hedgehog’s 30th anniversary in 2021, SEGA has conducted an interview with long-time Yakuza producer and Binary Domain director, Daisuke Sato.The developer was asked which non-Yakuza SEGA IP he would most like to get his hands on, given the opportunity – and his response was quite a surprise.“It’s an IP that I haven’t come to before. In the sense that I want to try…

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PS5 launch line-up is “no comparison” to PS3 or PS4 line-ups, says Jim Ryan

PlayStation head Jim Ryan believes that the launch line-up for the PS5 is unlike anything Sony has offered at launch in recent generations.In an interview over at, the PlayStation boss praised the launch line-up of the PlayStation 5 and noted that a part of the huge demand for the upcoming console comes, partly, from the strength of the games that will be available on the hardware on day one.“It’s probably not widely appreciated or understood, to what extent that we have grown our own game development capability organically over the course of this generation,” Ryan tells the site.“Obviously, it’s been…

ostranauts-is-a-hugely-ambitious-space-game,-but-i-think-it’s-going-to-work Rock,Paper,Shotgun

Ostranauts is a hugely ambitious space game, but I think it’s going to work

“This is all just an excuse for me to build a universe, right?” says Daniel Fedor, as I settle in for an evening watching him play Ostranauts. And he’s serious. The sandboxy space sim, which hit early access on September 10th, and which is a sort-of sequel to acclaimed oddball RPG NEO Scavenger, has some properly deep worldbuilding. And I don’t mean deep as in “my D&D setting has a map I did myself, and religions to boot”. I mean deep as in “a spreadsheet just to track the product ranges and distribution networks of fifty-odd manufacturing brands”, which is…

pokemon-masters-interview:-looking-back-on-the-first-year-of-another-huge-mobile-spin-off VG247

Pokemon Masters interview: looking back on the first year of another huge mobile spin-off

There aren’t many video game franchises out there that can support multiple huge mobile games – but Pokemon is one of them. While Pokemon Go was the game that caused a huge splash and made waves in news headlines, others are highly successful nevertheless, including Pokemon Masters, which last month hit its first anniversary since launch.Pokemon Masters has something of a different focus to most Pokemon titles. While the critters that you bond and battle with are key, it also features an all-star cast of Pokemon Trainers and Masters from around the Pokemon series, pulling inspiration for those characters from…

chess-is-an-esport,-according-to-twitch-star-and-grandmaster-hikaru-nakamura Twitch

Chess Is An Esport, According To Twitch Star And Grandmaster Hikaru Nakamura

Sometimes it’s the small sprinkles of strangeness that stand out the most. If you had told me several years ago that 2020 would bring daily disasters of incomprehensible consequence, I probably would have believed you, because we’ve been trending in that direction for a while now. The idea of an esports organization signing a chess grandmaster, however, would have at least gotten a “Wait, what?” In hindsight, though, Hikaru “GMHikaru” Nakamura’s decision to sign with TSM makes perfect sense. Thanks to the recent efforts of Nakamura and other chess streamers, Twitch is reshaping the 1,500 year-old game in its own…

how-obsidian-made-tiny-survival-fun-in-grounded Rock,Paper,Shotgun

How Obsidian made tiny survival fun in Grounded

As we all know at this point, I am a big fan of the ants in Obsidian’s new early access survival game Grounded. But the ants aren’t the only thing I ask about when I interview Obsidian’s Adam Brennecke, the game’s lead designer. In Grounded you play as a child, or group of children working together, who has been mysteriously shrunk down so that a normal suburban garden becomes a huge jungle. It’s a great idea, but I’m curious where Grounded came from conceptually. Did they set out to make a survival game that eventually became about being tiny and…

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We chatted with Dave Miotke about The Sims Spark’d (and more)

By Alice Liguori, Wednesday, 12 August 2020 15:00 GMT We sat down (virtually) with Dave Miotke, AKA Sim Guru Ninja to talk about the future of Spark’d, the new game pack leak, the Sims 5, and much much more in this Sims 4 interview. The Sims 4 is six years old, The Sims is over 20 years old, and there’s a new Sims reality TV show out in the wild, so it seems as good a time as any to chat about all things Sims. Of course, Sim Guru Ninja can’t go into too much detail about the new Sims…