The last game I played by Ian MacLarty was the shifting magic eye maze Catacombs Of Solaris, so I was surprised to learn that his next game is Mars First Logistics, a physics-based, open world simulation about designing your own vehicles to ship cargo across the red planet. Not an unwelcome surprise. Find the announcement trailer below. Read more
Stansław Lem’s 1961 novel Solaris places its protagonist, Kris, alongside several other scientists on a base orbiting a mysterious planet that features an amorphous, strangely sentient sea. The book captures the uncanny feeling of encountering and attempting to understand a sort of alien intelligence that is completely incomprehensible from a human perspective. The forms the planetary sea makes appear aboard the ship are just off enough, a naïve reconstruction of Kris’ dead lover, for instance, that there is an obvious attempt to communicate coming from the planet, but also a gap and unpredictability that can make it unnerving, or uncanny….
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