How Tunic was born from a lifelong obsession with Zelda, secrets and hidden object games
Tunic developer Andrew Shouldice has made no secret about his love of The Legend Of Zelda over the years. He’s not only spoken at length about how playing the original pair of Zelda games on the NES provided ample inspiration for his crafty hack and slasher, but you can also see it right there in the game itself, from your fox hero’s bright green outfit to the beautifully illustrated in-game manual you piece together to unravel the world’s mysteries. But speaking with Shouldice at GDC this year, I wanted to talk to him another other potential source of inspiration. Before…