EA Originals

wild-hearts-review:-an-impressive-monster-battler-that’s-perfect-for-beast-brawling-newcomers Rock,Paper,Shotgun

Wild Hearts review: an impressive monster battler that’s perfect for beast-brawling newcomers

There’s a touch of poetry to the way Wild Hearts carves so liberally from Monster Hunter. After all, Monster Hunter is a series about an unknown newcomer toppling ancient beasts, chopping up their best bits to create weapons and armour. Forget sleeves, Wild Hearts wears its inspirations as a complete set of clothing crafted from the bones, fur, and teeth of Capcom’s increasingly popular series. Inevitably these materials may feel lesser than the whole from which they were harvested, but they are worn proudly and with confidence nevertheless. Besides, as a rare challenger to Monster Hunter, Wild Hearts is clearly…

monster-hunter-remains-king,-but-there’s-one-thing-it-could-learn-from-wild-hearts VG247

Monster Hunter remains king, but there’s one thing it could learn from Wild Hearts

Having trouble with late game monsters? A certain boss kicking your ass? Here’s how you can stop dying and embrace the joy of cooking. I think Wild Hearts is a terribly unbalanced game. I think some of the monsters you fight are too bland, and I think some of them are far, far too spicy. I think the gameplay loop is fattier and chewier than it is in genre rival Monster Hunter, and I think the vast majority of fights have more gristle in them than is totally necessary. The game does an atrocious job of educating you about what…

there’s-one-key-area-where-wild-hearts-beats-monster-hunter VG247

There’s one key area where Wild Hearts beats Monster Hunter

Wild Hearts is squaring up to Capcom’s indomitable hunting series, and in many ways it comes up short. But it does have its strengths. The hunting genre has exploded in popularity over the past few years. Monster Hunter World and its ludicrous sales figures proved that – in making the genre more accessible – Capcom could wrangle a massive audience for this once-niche genre. And now other developers and publishers have really started to take notice. The Golden Tempest fight is one developer’s favourite in the whole game. That includes Dynasty Warriors developer, Omega Force, and publisher Electronic Arts (and…

why-big-pigs-are-the-best-kind-of-boss-fight Rock,Paper,Shotgun

Why BIG PIGs are the best kind of boss fight

What’s the mark of a great boss? Cool moves, I suppose. Cool armour. A cool demeanour as you enter their arena. Having previewed both Wo Long: Fallen Dynasty and Wild Hearts, I’ve come to discover that the mark of a great boss is one of these things, none of the rest, and 500 pounds of ham. BIG PIGs are in, and they are here to do a high-pitched squeal and charge to the top of the “Trending Bosses” list. Read more

wild-hearts-shows-off-more-of-its-giant-monster-battling-technology-in-new-gameplay-trailer Rock,Paper,Shotgun

Wild Hearts shows off more of its giant-monster battling technology in new gameplay trailer

Upcoming monster-hunting but not Monster Hunter game Wild Hearts has debuted seven minutes of gameplay, which gives us a proper look at how the game’s wooden tech can help take down its hulking prey. It also reveals some co-op hunting action for the first time. Take a look at the footage below, and try not to giggle when the sproingy hammer whacks the giant piggy. Read more

koei-tecmo’s-first-trailer-for-wild-hearts-has-big-monster-hunter-energy Rock,Paper,Shotgun

Koei Tecmo’s first trailer for Wild Hearts has big Monster Hunter energy

EA and Koei Tecmo’s co-op beastie-botherer Wild Hearts will mix katanas, massive animals, and wacky crafted weapons when it launches in February. The Dynasty Warriors studio revealed their collaboration as part of the EA Originals label today, and it’s certainly channelling some of that there Monster Hunter energy. Watch the first trailer below and tell me you don’t want a handheld helicopter. Read more

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EA is working with a surprising dev partner on an upcoming AAA EA Originals game

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. The rumoured EA-Koei Tecmo collaboration has been officially announced. The next major release from EA Originals, the EA label typically responsible for smaller projects from indie teams, is one you may not have seen coming if you don’t tend to keep up with industry rumours. EA is partnering with Omega Force, the Koei Tecmo studio responsible for the Warriors series – Samurai Warriors, Dynasty Warriors and others. The developer is working on a new AAA IP that’s set in a…

the-next-ea-original-is-a-fantasy-hunting-game-set-in-feudal-japan-from-koei-tecmo Rock,Paper,Shotgun

The next EA Original is a fantasy hunting game set in feudal Japan from Koei Tecmo

The next EA Original has been announced, and it’s coming from Koei Tecmo and Omega Force, developers of the Dynasty Warriors series. Set in Japan during its feudal period but with a fantasy twist, EA and Koei Tecmo describe the as-yet-untitled project as “the next great hunting game”. Dispel those mental images of theHunter: Call Of The Wild and Big Buck Hunter though, because it sounds like this is more in the vein of hack-and-slash monster hunting shenanigans. Read more

lost-in-random-review:-a-grand-adventure-with-few-surprises Rock,Paper,Shotgun

Lost In Random review: a grand adventure with few surprises

Given it’s called Lost In Random, you’d expect Zoink Games’ new game to be filled with all sorts of oddities and twists and turns and things. Well, it sort of is. And it sort of isn’t. I had hoped it would surprise me more, actually. This is a strategy-combat-meets-adventure game that’s solid fun and has some great personality, but it gets a little too comfortable to knock you for six. Read more

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EA will publish an unannounced IP being developed by Assassin’s Creed Origins actor Abubakar Salim

By Stephany Nunneley, Thursday, 11 March 2021 17:11 GMT Silver Rain Games, an interactive entertainment development studio co-founded by BAFTA-nominated actor and producer Abubakar Salim, has signed a publishing deal with the EA Originals Label.EA Originals will provide funding for the up-and-coming studio’s unannounced IP.Silver Rain, which is based in the UK, was co-founded in December 2019 by Salim, best known for his role on HBO’s Raised by Wolves, and who is also known for lending his voice to Assassin’s Creed Origins character Bayek.Salim will run the studio alongside Melissa Phillips, who will lead as head of studio, who previously…

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Check out more co-op It Takes Two gameplay in a brand new trailer

By Dom Peppiatt, Monday, 8 March 2021 18:09 GMT Publisher Electronic Arts and developer Hazelight have released a new, co-op-centered trailer for the upcoming game, It Takes Two, and it shows off why “We’re Better Together.”The director of the upcoming co-op title It Takes Two, Josef Fares, might be best-known for being an outspoken and outrageous creative director, but it’s safe to say he knows how to make an eye-catching game.As well as declaring publicly that he’ll give you $1,000 if you become tired of It Takes Two, the confident director has also been showing off more gameplay lately. After…

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Prime Gaming adds new SNK games, Apex Legends skin, Rocket Arena and more

Prime Gaming is handing out some more bonuses for Amazon Prime subscribers in September.As well as the opportunity to try out more games, you will also be able to claim even more in-game loot in various titles.From now through until October 10, Prime members can add EA’s recently launched (and quickly forgotten) title, Rocket Arena, on PC via Origin.Final Strike Games and EA Originals collaborative team-based shooter has failed to get much traction with players since it launched earlier this summer, but maybe a shot in the arm via this Prime Gaming giveaway will be able to attract a few…