Cloud Imperium Games

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Star Citizen making dev roadmap more vague to reduce disappointment

Nine years and over $434,000,000 (£320m) after starting crowdfunding, space sim Star Citizen and its singleplayer spin-off Squadron 42 are still very far from completion. They’re sustained by fans’ hopes and dreams of what the games might one day become but this is a double-edged sword. The developers, Cloud Imperium Games have now decided to make their public development roadmap for future updates more vague, because some players get dead narked about delays. I can see that happening after nine years. Read more

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Star Citizen alpha 3.16 launches today with Return to Jumptown event

A revamp of a fan-favourite Jumptown event is going live today, as well as several other significant additions Starting today, Star Citizen is going live with the Alpha 3.16 Return to Jumptown update – which is bringing back one of the game’s most popular PvP game modes alongside several other significant additions to the game. Jumptown 2.0 is inspired by a previous mode of the name name, which has a team of criminals fight law enforcement over illegal substances in giant PvP battles. Patch 3.16 is also bringing more PvE content to Star Citizen, including derelict ships players can explore…

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Squadron 42 isn’t coming out anytime soon

By Dom Peppiatt, Thursday, 24 December 2020 14:50 GMT Star Citizen developer, Cloud Imperium, has issued a new progress update on the title’s single-player campaign, Squadron 42.The new update from the studio doesn’t make for encouraging reading for anyone expecting to get their hands on the single-player portion of Star Citizen any time soon.Director Chris Roberts posted in a new update on the studio’s blog revealing that Squadron 42 itself is nowhere near complete.“[…] I have decided that it is best to not show Squadron 42 gameplay publicly, nor discuss any release date until we are closer to the home stretch…

Star Citizen director says Squadron 42 “will be done when it’s done”

How do you celebrate the eighth birthday of an MMO that technically still hasn’t been fully released? Why, you hold a Q&A to let fans know that its singleplayer spin-off is nowhere near coming out either, of course. Over the weekend, the Star Citizen devs, Cloud Imperium, held a Q&A over on their forums as part of its birthday celebrations. Despite rules on the thread saying fans weren’t allowed to ask about “timelines or schedules”, that is exactly what they did. As it turns out, the story game set in its universe, Squadron 42, is still a long ways off….


Star Citizen’s single-player campaign “will be done when it’s done”

It looks like the single-player campaign for Star Citizen is still a fair way off, according to developer Cloud Imperium Games.Squadron 42 – the planned singleplayer campaign part Cloud Imperium’s space simulator – apparently has a lot more time in development left.“We still have a ways to go before we are in beta, but everyone on Squadron 42 is working very hard to deliver something great,” explained studio boss Chris Roberts in an AMA over on the Roberts Space Industries website.“We haven’t been happy with how effectively we’ve been showing progress on Squadron 42, as we felt the previous format…