BioWare

mass-effect-remaster-will-bring-first-game-more-in-line-with-its-sequels Rock,Paper,Shotgun

Mass Effect remaster will bring first game more in line with its sequels

I’ve twice tried to get into the Mass Effect series and both times I’ve given up a few hours into the first game. ‘That’s where it starts to get good!’ my friends tell me, while also saying that Mass Effect 2 fixed a lot of the first game’s problems. I’m therefore pleased to learn of how Mass Effect Legendary Edition will tweak the first game to make it more consistent with its sequels. A new blog post on the RPG remaster’s official site goes into detail on how they’re tuning combat, boss fights and the Mako “without outright scrapping the…

bioware-outlines-changes-you-can-expect-with-the-mass-effect-legendary-edition VG247

BioWare outlines changes you can expect with the Mass Effect Legendary Edition

The Mass Effect Legendary Edition team at BioWare has outlined details on what to expect in the remaster.These outlined changes to the Mass Effect Legendary Edition include gameplay tuning, rebalancing, and more.Alongside the aforementioned, you can expect additional gameplay improvements to all three titles, the Mako for Mass Effect, and Galaxy at War rebalancing for Mass Effect 3.With combat tuning, BioWare said it wanted to make the experience better across the board, but not change what fans have come to love about the games.In the first Mass Effect, accuracy, including reticle bloom and weapon sway, has been tuned across all…

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Anthem director, Jonathan Warner, has left BioWare

By Dom Peppiatt, Sunday, 28 March 2021 10:43 GMT Anthem director Jonathan Warner has left Electronic Arts Studio BioWare after nearly a decade at the studio.Warner has left the studio shortly after it was revealed that EA would not be continuing development on Anthem Next because “not everything [EA] had planned as a studio before COVID-19 can be accomplished without putting undue stress on [its] teams.”“So, today is my last day at BioWare, I’m moving on to do new things,” Warner tweeted. “BioWare has been home to my grateful heart for nearly 10 years and I want to wish them all…

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More Dragon Age 4 concept art has been revealed by BioWare

By Dom Peppiatt, Sunday, 21 March 2021 09:58 GMT BioWare has published new some new concept artwork for Dragon Age 4, showing off a mage armed with a gnarled old staff.Christian Dailey, executive director of Dragon Age 4, has published another piece of concept art that gives us a bit more insight into what we can expect from BioWare’s upcoming Dragon Age 4.Dailey was prompted to post the image after creative director Matthew Goldman suggested the studio show something to fans to tide them over whilst they wait for more news. “Meet me in Minrathous!” Goldman said in a quote RT…

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Work on Anthem Next canceled at Bioware

Bioware has canceled the Anthem reboot.Two weeks ago, it was rumored that Anthem Next would be canceled within the week. And now, it has come to fruition.That said, Anthem as it stands now,  will remain up, according to the announcement.Here’s the official word on the cancellation:In the spirit of transparency and closure, we wanted to share that we’ve made the difficult decision to stop our new development work on Anthem (aka Anthem NEXT). We will, however, continue to keep the Anthem live service running as it exists today.Since Anthem’s launch, the team has been working hard to continually improve the…

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BioWare talking with Mass Effect modders about Legendary Edition

BioWare are currently sprucing up their RPG sci-fi trilogy for the Mass Effect Legendary Edition, but what will the remasters mean for existing mods? While the future is unclear, BioWare have at least said they’re in touch with some modders and have some sort of plan for… something. They’re not revealing much for now, saying they plan to talk more about it later. Fingers crossed for some modding goodness? Read more

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BioWare says getting multiplayer to work for Mass Effect Legendary Edition would be “really hard”

By Alex Calvin, Wednesday, 3 February 2021 17:03 GMT The undertaking would have been “too complicated,” the studio says.Developer BioWare has said that it hasn’t included multiplayer in the upcoming Mass Effect Legendary Edition due to the sheer amount of work it would take to get right.Speaking to Game Informer, project director Mac Walters said that people would mostly be playing these remasters for the story elements; getting the multiplayer aspects to work would have been “too complicated.”“I had all of these analogies early on to try to help people understand what this remaster is going to be about,” Walters…

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BioWare was working on a Han Solo-inspired Mass Effect spin-off game

By Alex Calvin, Tuesday, 2 February 2021 17:56 GMT The studio was looking for interesting points of view to tell stories. EA’s BioWare studio was once working on a Mass Effect spin-off inspired by more morally gray characters like Star Wars’ Han Solo.Speaking to The Gamer, the studio’s then-development director Dorian Kieken said that after the first Mass Effect title shipped in 2007, the firm was toying around with new concepts for future entries in the series.“We explored a game concept back in 2008, a bit after the shipping of [the first] ME, where you were playing a Han Solo…

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Dragon Age 4 setting revealed in BioWare art book

By Dom Peppiatt, Monday, 25 January 2021 19:32 GMT It looks like Dragon Age 4 will be taking BioWare’s esteemed RPG series to Tevinter, a location in the world of Thedas the studio has never explored.A few key details about BioWare’s upcoming sequel have been revealed in BioWare: Stores and Secrets from 25 Years of Game Development, a new art book that takes readers on a tour of BioWare’s colorful history.Eurogamer managed to get its hands on the book, and clocked one key Dragon Age entry within its pages that confirms “the long-awaited follow-up to Dragon Age: Inquisition […] will…

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Fox News controversy impacted Mass Effect 2’s non-straight relationships

By Alex Calvin, Friday, 22 January 2021 19:26 GMT Tweaks were made to stop the game’s audience facing further criticism, apparently.Mass Effect 2‘s Jack was originally intended to be pansexual, but BioWare cut down non-straight romances over concerns of negative media coverage.Speaking to The Gamer, Mass Effect 2 writer Brian Kindregan said that the decision to only allow Jack to be romanceable if users were playing as a male Commander Shephard occurred later in development. This came in the wake of a Fox News report in 2007 debating the depiction of sex in the sci-fi RPG.That Jack was initially intended…

bioware-share-artwork-from-the-cancelled-jade-empire-2 Rock,Paper,Shotgun

BioWare share artwork from the cancelled Jade Empire 2

A long, long time ago in video game years, before BioWare were known primarily as the Dragon Age and Mass Effect studio, they were working on a sequel to their action RPG Jade Empire. After multiple internal reboots from Jade Empire 2 to Jade Empire Modern, to spiritual successor Revolver, the project was eventually cancelled internally without ever being announced. BioWare art director Matt Rhodes has now pulled out some old artwork to share a look at what it could have been. (more…)