Bethesda forced Arkane to call its game Prey, which studio founder says was ‘very, very hurtful’
Audio player loading… I like Arkane’s 2017 immersive sim Prey (opens in new tab) a lot—even more than I liked Human Head’s 2006 FPS of the same name. (Which, for the record, I liked quite a lot too.) But I was always baffled by the decision to reuse the title. Developer Arkane was explicit that its game was not a sequel or a remake, and had “no tie with the original (opens in new tab),” and it’s not as though the 2006 game was such a smash hit that it carried immutable PR value. It was a fairly widespread point…